Psych: Season 1

PsychA few years ago USA Network launched a “Characters Welcome” campaign designed to give viewers an idea of, presumably, the kind of material they could expect to find on their station.  The gist of the campaign was that on USA Network one could find shows with interesting, unique, funny, compelling, or provocative characters rather than shows that contained too much style without any human substance.  And while I don’t know if the network was successful in re-creating their image with that campaign, I do know that Psych, which appeared on the scene around the same time as the “Characters” network reinvention, certainly has personality to spare.

Set in Santa Barbara, California, Psych follows Shawn Spencer (James Roday), a drifter of sorts who has never been able to hold down a job, a girlfriend, or even a reliable vehicle.  From an early age his by-the-book policeman father Henry (Corbin Bernsen) taught him to be cognizant of his surroundings, taking in all the details of his surroundings and noting even the smallest details that might seem insignificant to most other people.  The goal was self-reliance, but the result was a son with a near-terminal case of ADHD who has a hard time taking anything seriously.  Now in his late 20’s, he gets money by calling in the police tip hotline when he notices subtle clues on newsreel footage that help lead to the arrest of local small-time crooks and other such riffraff.  Meanwhile his childhood friend Gus (Dulé Hill) is an über-responsible pharmaceutical salesman and despite the different paths the two have taken in life, they are still friends and pal around together.

Detective O'Hara

Juliet O'Hara, police detective and Spencer's love interest.

In the first episode Spencer is at the police station collecting his tip reward when he uses his powers of observation to “read the minds” of a crook and a few policemen.  Picking up on clues like debris on clothing, unconscious hand gestures, body markings, and even discarded trash, he is able to infer key bits of information about the personalities of people around him.  The twist, though, is that Spencer convinces people that he has psychic abilities.  After using his fake abilities to solve a murder in the pilot episode, along with some help from straight-laced Gus, the two of them set up a private detective agency that they work from throughout the rest of the season.

USA Network prides itself on unique and interesting characters, and Psych has that down in spades.  Each person in the show has more personality than all the one-dimensional people and aliens in Avatar combined.  Roday is dripping with high-school-dude charm, and he is instantly likable from the get-go.  His fake psychic antics, while often ridiculous, are plenty amusing–especially when he is channeling Jim Carrey and Steve Martin with outlandish physical movements and contortions as he pretends to receive messages from the spirit world.  Gus, playing the classic role of the straight man, is the perfect foil for Spencer, often telling him how ridiculous their plans are, how impossible a given case would be to solve, and how the two of them will no doubt get into a world of trouble for embarking on whatever hair-brained idea they come up with next.  And yet he inevitably goes along with the plan nonetheless.  It’s the classic buddy cop formula that has worked for decades (Riggs and Murtaugh, Tango and Cash, Burnett and Lowery, even Carter and Lee), and Spencer and Gus are entertaining enough to carry the show even when the plot gets pretty ridiculous.

Each episode follows a similar formula:  They typically begin with Spencer as a kid in the mid-80’s learning, often through his own mistakes, a life lesson (look for creative solutions, don’t give up, don’t gamble, don’t cheat, etc.) from his harsh but loving father.  Then we join Spencer and Gus at their office in the present day.  Soon enough they stumble across a mystery by way of a newscast, reading the paper, walking by a crime scene, or just by having a client drop in looking for a psychic to help them find a missing loved one or solve a problem they can’t take to the police.  Spencer and Gus go investigate, inevitably run across stuffy Detective Lasseter (Timothy Omundson) and his partner, the perky but ambitious detective Jules O’Hara (Maggie Lawson) and police chief Karen Vick (Kirsten Nelson) who are often trying to solve the very same case.  In almost every episode Lasseter is stubbornly barking up the wrong tree, while plucky Spencer notices a handful of clues such as a lock of hair, footprints, broken glass, a misplaced business card, and the like, overlooked by the detectives but key to the investigation.  Spencer then uses these clues to piece together the solution to the crime, while waving his hands about and flailing around to pretend he is getting his information from sources in the hereafter.

Detective Lassiter

Detective Lassiter can't stand Spencer but comes to appreciate his usefulness.

It’s a reliable formula, and for the most part it works:  This ain’t Law and Order, folks.  But for the first few episodes I was exceedingly frustrated with the show.  The police detectives are so inept, the cases so far-fetched, and the “fake psychic” element so overblown that the entire show just seemed stupid.  But the ridiculousness of it all is kind of the point.  Psych doesn’t take itself too seriously, and neither should the viewers.  In fact, by the end of the season I appreciated its lighthearted take on the TV detective show genre–almost as if were an antidote to the endless heavy-handed detective shows out there.  It’s just lighthearted entertainment, and eschews the dark murder investigation and blood-n-guts shock factors of other shows in favor of silly antics and old-fashioned whodunit crime solving.

In fact, the worst complaint I can level against the show is that at times it’s just too ridiculous.  In “9 Lives” Spencer claims to get information from a cat, “Cloudy…Chance of Murder” has him joking around in a courtroom murder trial and eventually becoming a legal consultant, and in “Poker? I Barely Know Her” he pretends to communicate with poker chips.  Scenarios like this take things just a little too over the top and dangerously close to frustrating, as if creator Steve Franks is insulting the intelligence of his viewers.  But this is escapist entertainment, and as someone who enjoyed Ace Ventura, I don’t think I can complain about Psych being a bit too outlandish.  It’s good clean entertainment, so long as you check your brain at the door.  But then, that’s kind of the point.

Rating:[Rating:4/5]

X-Men

X-MenWhen I was a kid I used to watch Batman: The Animated Series after school while rolling up newspapers for my daily delivery route.  I wouldn’t say I was a hardcore fan of the show, but I did appreciate its mature subject matter and often heavyhanded treatment of moral and ethical issues.  Animated, yes, but far from a simple cartoon: it was an animated show that explored justice, morality, the dual nature of humanity and our need to create masks to hide our true nature.  Along with Batman were shows like Gargoyles and X-Men that treated their audiences with a greater level of respect, and assumed a greater level of maturity, than typical after school animated entertainment.  Sadly, I never got in to those two the same way I did with Batman.  In fact, as deep as the Batman mythology goes, one could argue that the X-Men mythos is far richer and replete with many more metaphors and messages that are as relevant to our society now as they ever were.  And it is this rich source material that director Bryan Singer, the mastermind behind the outstanding Usual Suspects and Apt Pupil, draws on for his big-screen adaptation of X-Men.  For the most part, Singer succeeds in crafting a tight and engaging story that, despite the laundry list of characters and conflicts, manages to be not only entertaining but smart and full of delicious subtexts and metaphors for modern social conflicts.  Even though the special effects sometimes get out of hand, and the movie sometimes takes itself a bit too seriously for its own good, X-Men is an enjoyable film for those who like their buckets of popcorn large and buttery as well as those who prefer to spend evenings philosophizing at coffee shops.

X-Men Cyclops

Cyclops, the X-Men frat dude, about to unleash some optical fury up in this grill.

Because I spent my afternoons while growing up watching the Caped Crusader instead of legions of mutants, I know virtually nothing about the history and mythology of the X-Men.  I have never read an X-Men comic book, only rarely seen episodes of the animated series, and am for all intents and purposes an X-Men newbie.  A movie like this is almost sure to get the fanboys out to the theatres (though beware the backlash lest the movie fail to live up to impossible expectations!), but to please (appease?) them and also appeal to people like me is a tricky proposition.

The story wisely focuses largely on Wolverine, one of the more complex characters in the X-Men universe, and to a smaller degree Rogue, a young girl with the (often unfortunate) ability to take powers from other people or mutants simply through physical contact.  Wolverine’s mutant ability to heal himself, combined with his ability to extend metal claws from his knuckles, is a far cry from Storm’s ability to alter the weather, Mystique’s talent for shape-shifting, or Cyclops’ powerful laser eyesight, and it is this ability that allows casual viewers like myself to connect with the main character on a personal level.  The same goes for Rogue:  we see her accidentally send a young man into a coma when the two of them share their first kiss, and this helps us not only understand the depth of her character but connect with her on an emotional level as well.  She runs away to Canada after this incident, meets up with Wolverine in a seedy bar, and begins to form a friendship that serves to define their characters throughout the rest of the movie.

X-Men Xavier Magneto

The relationship between Xavier and Magneto is wonderfully deep and complex--a far cry from Good Guy vs. Bad Guy.

Ultimately this is why Bryan Singer’s X-Men succeeds where it could have just as easily failed:  Singer focuses first and foremost on the characters, using special effects and big-budget action setpieces when necessary to the story as opposed to the other way around.  And perhaps the most interesting of all is the relationship between bad guy Magneto (Ian McKellan) and good guy and X-Men savior Professor Xavier (Patrick Steward, fantastic as usual).  Singer eschews the traditional insane-megalomaniac-bent-on-world-domination caricature in favor of a Magneto who, because of his childhood experiences in Nazi concentration camps, sees only the worst of what humans are capable of doing–especially to those who, like mutants, are different.  When Senator Kelly (Bruce Davidson) introduces a bill effectively forcing all mutants to declare themselves, and their powers, to the authorities, Magneto puts in place his plan that will essentially turn all the world leaders into mutants.  Xavier, with his team of mutant good guys, must put a stop to this dastardly deed before it’s too late and the human/mutant conflict escalates into a war.

It’s a premise that can only exist in a comic book movie, to be sure, but in the capable hands of Singer the movie never devolves into comixploitation or cartooney violence just for the sake of it.  In fact, the story actually focuses too much on the characters–there are so many humans, good mutants, and bad (or just misguided) mutants to keep track of that the movie gets a little too convoluted for its own good.  Between love-triangle jealousy, character backstories, political wrangling, treachery and deceit, and Ray Park’s stuntman acrobatics, it’s a heck of a lot to process in just two hours.  And the climactic battle on the Statue of Liberty is actually a bit of a letdown–it would have been great to see an all-out brawl between Magneto and some of the X-Men, rather than having most of them sit around, helplessly locked up until Cyclops accidentally saves the day.  The script is also a bit too heavy for its own good, with some of the cheesiest dialog this side of Episode 2.  After all, this is a comic book movie, not Shawshank Redemption, so maybe Singer could have eased up on the seriousness level a few times.

Rating:[Rating:4/5]

Second Skin

Second SkinLet me get this out of the way right off the bat:  Second Skin is outstanding.  It is a documentary that does what it should:  document.  There’s very little in the way of agenda or self-aggrandizing.  There’s no narrator, no artificial plot or conflict created by the director, and some loose ends are purposely left hanging and questions left unanswered.  What we have, then, is a thoroughly compelling, entirely engrossing exploration of online games and the people who play them.  Director Juan Carlos Pineiro-Escoriaza follows several individuals from a variety of walks of life who all happen to play some form of online role-playing game such as EverQuest or World of Warcraft.  Through the course of the film we see how these online games affect the lives of the individuals–for better or for worse–and also hear thoughts and insights about online games from game developers and other industry insiders.  And while online gaming might seen like a strange subject for a documentary, it’s the way in which these games affect the subjects of the film that transforms the film from a mere curiosity to a must-see for anyone who either plays online games or know someone who plays them.  And there’s a lot more than you might think.

The individuals that Pineiro-Escoriaza uses as the subject of his documentary are fairly normal people:  they have jobs, significant others, and social lives.  But the one thread they all share is their love of online gaming.  And I don’t mean love, like one might say “I love cookies.”  These people game (yes, it is a verb) for six, eight, even twelve or more hours a day.  Online gaming has, in many cases, supplanted reality as the preferred method of social interaction for these individuals–and in some cases for very good reasons.  As is pointed out through interviews with the gamers as well as developers and academics, online games and their social communities can be a place where looks, cultural background, talent, and past failures are entirely erased.  In essence, the first time anyone logs on to World of Warcraft or any one of the hundreds of online games available, he or she is free to create a dopplegänger that can literally be anyone he or she wants it to be.  In a world where people are so often judged by looks, clothes, social status, and myriad other factors that belie the true character of the individual, online games offer a refuge in which people are free to live out alternate lives free of the prejudices and trappings of reality.  And within the massive constructs offered by these worlds, people are free to pursue goals, gain new skills, meet friends, even join secret societies and elite clubs like The Syndicate.  A compelling alternate-reality existence indeed.

Second Skin: Kevin Keel

Kevin Keel, an online gamer who found what he hopes is true love through EverQuest II.

Careful to not gloss over the complications of living this type of life, Pineiro-Escoriaza shows the good and bad sides of how this passion (some would call addiction) affects the subjects of his film.  Andy Belford is a man who moves to Indiana to live with three other men he met online, and the four of them form a friendship that is deep and fulfilling both in real life and online.  Kevin Keel moves from Texas to Florida to be with Heather Cowan, a woman he met on EverQuest.  And Andrew Monkelban, an individual severely crippled by cerebral palsy, is able to life a fulfilling virtual life within the confines of his computer screen, meeting people, forming relationships, and enjoying simple activities like walking in a park that are beyond his reach in reality.  Liz Wooley, a woman whose son committed suicide after becoming so engrossed in World of Warcraft that he lost touch with reality and took his own life, is now committed to helping gamers with their online addictions and even provides a safe house and a 12-step program.  But with all the positive ways in which online games affect the individuals of the documentary, there are plenty of downsides too.  Keel and Cowan have incredible difficulty relating to each at times, and are forced to deal with the many struggles inherent in merging lives in the real world.  Belford and his friends drift apart after marriages and children begin to take over, and encounter an entirely new set of difficulties when they try to balance their love of (addiction to?) online games with newfound responsibilities in real life.  And Dan Bustard, a healthy and prosperous man in real life, becomes so entrenched in playing World of Warcraft that he loses his friends, job, girlfriend, and even thinks of taking his own life.

Second Skin: Andy Belford

Faced with the birth of twins, Andy Belford is forced to balance real-world responsibilities and maintaining a Level 70 WoW character.

Interspersed throughout the stories told in Second Skin are a number of interviews with couples who have found each other online, brief investigations into the shady practice of Gold Farming, history lessons on online gaming, as well as the aforementioned interviews and comments from actual game developers (though, curiously, none of the individuals behind WoW, EverQuest, or any of the other online games which are the subject of the film).  In fact, more than most documentaries I have seen, Second Skin succeeds because it accomplishes the goal of the medium:  it documents.  And while there is always more to the story than what is shown onscreen, it doesn’t really push one particular viewpoint over another.  Is online gaming good or healthy for people?  How much online gaming is too much?  Is is normal for people to take sick days off work just to play a World of Warcraft expansion pack?  Such questions are raised but not answered, and instead left for the viewers to decide.  And while the film does leave some loose ends, it does offer as much conclusion as possible on some of the storylines.  But beyond the basic interviewing and reporting, Second Skin is a thoroughly engrossing and often entertaining look at a subset of a subset of our culture that is actually a lot bigger than most people realize.

Perhaps most interesting of all, though, is Bustard, who eventually kicks his gaming habit not through the help of Wooley and her program, but through sheer will and determination.  In the end he regains his health, trims his waistline, and decides that even a solitary walk around town on a snowy evening is far better and more satisfying than any excursion in an online gaming.

Rating:[Rating:4/5]

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Once Upon a Time in Mexico

Once Upon a Time in MexicoWe all gotta start somewhere. Robert Rodriguez, one of the few mainstream directors who could hold his own opposite Quentin Tarantino, began his career with an extremely low-budget film called El Mariachi. He soon followed that with 1995’s Desperado. And while neither film was a cinematic masterpiece (I reviewed the former and latter), they were interesting and somewhat compelling character pieces focusing on a somewhat mysterious wandering mariachi who had a guitar case full of guns and squared off against local drug kingpins.  The third in the Mariachi trilogy, however, is a different story (har!) altogether.

Before I get to the meat of the review, though, take a moment to read the IMDB plot summaries of each.

El Mariachi: A traveling mariachi is mistaken for a murderous criminal and must hide from a gang bent on killing him.

Sounds interesting enough, right?  Simple, effective, and to the point.

Desperado: A gunslinger is embroiled in a war with a local drug runner.

Again, this seems like a decent storyline with room for some good conflicts.

Once Upon a Time in Mexico: Hitman “El Mariachi” becomes involved in international espionage involving a psychotic CIA agent and a corrupt Mexican general.

Wait a second…hitman? International espionage?  psychotic CIA agents and corrupt military officials?  If brevity is the soul of wit, this movie has its work cut out for it.

Once Upon a Time in Mexico: Antonio Banderas

Antonio Banderas reprises his role as El Mariachi once again. He's ready to bust some heads, but not even he knows why.

I have no problem with thinking big.  In fact, some of my favorite movies are epic in scale.  But big just for the sake of big is usually a recipe for failure.  Unfortunately, like George Lucas cluttering up Star Wars with all sorts of meaningless characters and contrived conflicts in Episode I, Robert Rodriguez took a perfectly good character and transformed his (presumably) final chapter into a mess of politics and poorly-executed government intrigue.  The result is a movie that wanders from character to character, in which the Mariachi himself is almost an afterthought.  Meanwhile, the storyline is so convoluted that it becomes a chore to try and keep up with it all.  “Mexico” is a film that strives for too many things and ultimately succeeds at almost none of them.

With the two previous films there was no doubt about who the central character was: the Mariachi.  In the third film we have a handful of characters to follow:  Agent Sands (Johnny Depp, giving it his level best), the aforementioned “psychotic CIA agent;” Billy (Mickey Rourke), a convicted felon who is trying to right past wrongs; Ajedrez (Eva Mendez), a double-crossing government agent, Barillo (Willem DaFoe), the drug kingpin who is trying to stage a coup and take over the government…and oh yeah, El Mariachi (Antonio Banderas doing an excellent job considering what he has to work with), the mysterious guitar-playing gunslinger who doesn’t actually have much to do with anything.  In fact, it’s as if Rodriguez, who reprised his role as writer and director, constructed a plot about drug kingpins, double agents, government takeovers, and international espionage and then realized he had to find a way to fit his Mariachi character into it somehow.

Mickey Rourke, Willem Dafoe

Mickey Rourke and Willem Dafoe, tackling issues and taking names.

Even the shootouts and gunfights–Rodriguez’ bread and butter, and a hallmark of the Mariachi films–are kind of a mess.  One that takes place inside a cathedral, with the Mariachi defending himself against a small horde of nameless Bad Guys, is stylistically impressive but emotionally empty.  The same can be said for another gunfight in the middle of a crowded street later in the movie, as if Rodriguez knew he had to throw in some violence even though it doesn’t serve much of a purpose for the overall story.  But perhaps the worst transgression of this movie is its treatment of what little there is of the Mariachi character.  The Mariachi from the first two films plays by his own rules, and does what needs to be done.  The Mariachi in Once Upon a Time in Mexico is a government agent who is ostensibly going after the killers of his wife and daughter, but is mostly content to do what he is told by shady operatives.  Worse yet, Rodriguez turns the Mariachi into a parody of himself:  at one point Antonio Banderas literally rides his guitar case like a surfboard down a flight of stairs.  Worse yet, near the end of the film one of the men in his mariachi band pulls out a remote control and literally drives his guitar-case-on-wheels through the streets and underneath a truck, at which point it explodes and kills all the men inside.  I understand Rodriguez’ tongue-in-cheek style, but this is cinematic buffoonery.

There are a few redeeming qualities to be found here, despite the movie’s myriad flaws.  Agent Sands is one of the more interesting characters I have seen onscreen in quite a while, and the plot does have its share of compelling intrigue and backstabbing.  It’s just not very well put together, and doesn’t make for a fitting entry into the Mariachi franchise.

Rating:[Rating:2/5]

Up (Video Review)

Rating:[Rating:5/5]

Demolition Man

Demolition ManSome bad movies are guilty pleasures, and some are just bad.  Demolition Man, unfortunately, lands with a resounding thud squarely in the latter category.  Despite so many elements that could have worked in its favor, the movie ultimately falls apart due in no small part to a woefully convoluted, meandering script combined with some incredibly bad acting. Now, I enjoy me some brainless action movies, but sometimes I come across one that is just too awful to recommend to anyone.  And even though I had high hopes for Demolition Man to be, at the very least, enjoyable or fun if only for its value as mindless entertainment, it turned out to be so terrible that only a good Deathstalkering could save it.  Oh Mike, Crow, Tom Servo…where art thou when I need thee?

The opening fifteen minutes of the movie are a paint-by-numbers of action movie cliches, but True Lies this is not.  Demolition Man actually seems to take itself seriously, even as Sylvester Stallone, playing John *cough* Spartan, rappels from a helicopter into a building where insane evil mastermind Simon Phoenix (Wesley Snipes) is holed up with a couple dozen hostages.  And like a checklist, the action movie cliches begin to pile up like the bodies of evil henchmen:  Spartan the loose cannon who doesn’t play by the rules, thinking Phoenix is bluffing about having hostages in the building, fights through hordes of expendable bad guys, meets and spars with Phoenix, accidentally starts the building on fire, and runs down a hallway while the whole place explodes around him.  Having taken Phoenix into custody, Spartan finds out that the hostages (why had Spartan kidnapped them?  What were his demands?  What was he trying to accomplish?  Such things matter not to director Marco Brambilla.) were in fact in the building and he now responsible for the death of over 30 innocent people.

John Spartan

John Spartan, the Demolition Man. Subtle this movie most certainly is not.

The only fitting punishment for Phoenix?  Freeze him!  That way he can be rehabilitated over the next 70 years by machines that say really nice things to frozen dudes for decades on end so they will mellow out and be able to re-enter society free from violent tendencies.  Conveniently, this is also the best way to deal with Spartan–the movie’s namesake–because, you know, his totally unorthodox methods of fighting crime get lots of stuff blowed up.  But gosh darn it, 30 years into Phoenix’s rehabilitation, something goes wrong and he is accidentally unfrozen!  He begins to wreak havock on Future Los Angeles, a place where violence has been virtually eliminated and the police, grown soft after not fighting crime for decades, have no idea how to deal with an Insane Criminal Mastermind.  The solution?  Thaw out John Spartan, of course!

The ridiculous plot only gets worse from there on out, as the movie wanders from being a paper-thin exploration of how people can become so dependent on technology that we risk losing what makes us human to an all-out ‘splosion fest in various Future Locales.  In Future World, physical touch is considered taboo so people experience pleasure by wearing virtual-reality helmets.  Cursing is outlawed and individuals are fined “one credit” for each instance (an insufferable joke that overstays its welcome almost immediately).  But this James Cameron-esque attempt to add a bit of depth only results in a handful of awkward scenes that do not advance the plot and only serve to create an uneven pacing throughout the film.  Even the barest attempt at developing a relationship between Spartan and Lt. Lenina Huxley is forced and entirely unbelievable.

Simon Phoenix

Somebody forgot to tell Wesley Snipes that yellow hair and blue overalls are the opposite of intimidating.

And so what we have left is a film that is one poorly-staged shootout after another between the well-nigh invincible John Spartan and his nemesis Simon Phoenix, the stark-raving-mad evil genius computer hacker (not kidding) with Kung Fu skillz.  And even this silly premise might not be such a bad movie were it properly directed, but every fight or shootout is so poorly blocked and mindlessly executed that it looks as though you’re watching a ninth-grade home video project.  After a shootout in a museum, Spartan is chasing Phoenix across a clearing when his quarry jumps down an embankment…and Spartan just stops running.  It’s as though writer Peter Lenkov didn’t know how to end the scene, so he just, well, ended it. Even worse, the climax has Stallone swaying slowly back and forth on a giant mechanical arm in the freezing chamber while Snipes laughs like an Evil Maniac and unloads clip after clip while hitting everything in the room but Stallone.  It’s madness, I tell you.  Madness.

In short?  You know a movie is terrible when the best thing about it is a Rob Schneider cameo.  And Demolition Man is that movie.

Rating:[Rating:1.5/5]

Star Trek Enterprise: Season 4

Enterprise Season 4It was with some reluctance that I began watching Enterprise a year ago.  I had heard some good things about the show that attempted to carry on the great tradition of Star Trek, but some troubling anecdotes about strange plots, thinly-veiled social criticisms, and a feeling of incoherence overall.  But I figured it was worth a shot, and after finishing the series, I can say for sure that I am glad to have seen it all.  But the show, while ranging from not-too-shabby to downright lame, never hit the high water mark of syndicated science fiction set by its forbears, and in the end I was actually a little relieved that it was over.  Like a guest who has overstayed his welcome, it was time for the show to end.  But unlike such a guest, the show wasn’t about to go without a fight.  And fight it certainly did.

Between season 2 and 3, the writers threw caution to the wind and set about exploring an entirely new storyline that had its sights set on standing shoulder to shoulder with the best of Star Trek Epics.  Sadly, the Xindi conflict of Season 3 wore on ad infinitum, which was reflected in dismal TV ratings, and by the end I would say it’s a safe bet that everyone involved in the production of the show knew they had cashed in pretty much all their chips.  In short, the writing was on the wall:  Archer and his crew would get one more season before their warp drive would power down for good.

Whether that scenario is what went on prior to the creation of Season 4 or not, it’s safe to say that the show certainly went out with a bang–probably because there was nothing left to lose.  Season 4 was the best of the lot, and had some wonderfully high-concept episodes as well as several that at least attempted to delve into the real meat of Star Trek:  an exploration of the human condition.

Arik Soong

Dr. Arik Soong, the central character in one of Enterprise's most interesting and well-executed storylines.

Shackled with none of the overarching “Stop the evil Xindi, I guess” modus operandi of Season 3, the crew of the Enterprise find themselves embroiled in conflicts large and small, laying some very interesting “prequel” groundwork for several episodes of the original Star Trek, and even giving a definitive answer to that age-old question of why Klingons don’t have wrinkles on their foreheads during the time of Captain Kirk.

Season 3 ended with a strange cliffhanger involving alien Nazis in an alternate-reality World War II on earth, the conclusion of which not only involved just a bit too much deus ex machina for my taste, but also put an end to the temporal cold war once and for all.  I actually thought the concept of interstellar conflicts that twisted the fabric of time was one of Enterprise’s more compelling subplots, but wrapping it up so early in the season meant it was no longer a crutch on which the writers could lean, and thus resulted in some far more interesting plots instead.

In fact, some of the best episodes of the short-lived series were in Season 4.  “Borderland,” “Station 12,” and “The Augments” focused on some very compelling issues regarding human genetic modification, and had a good mix of action, characterization, and moral philosophizing.  They also explored some of the history of Commander Data’s “father,” Dr. Noonian Singh, which I found to be not only interesting but very creative as well.  “Affliction” and “Divergence” brought back the Klingons, who had been in the first few episodes of the series but conspicuously absent for much of the subsequent episodes.  In fact, while these two episodes were both exciting and tense, they also showed a bit of tongue-in-cheek humor as they cleverly explained the lack of forehead ridges on Klingons during the time of Captain Kirk.

Throughout the season there was an increased emphasis on characters and relationships within the context of intergalactic conflicts, rather than the other way around, and while this not only lent an added emotional weight to the season overall, it also helped draw in viewers on an emotional level and connect with the Enterprise crew.  The relationship between T’Pol and Tucker took some interesting turns, though the T’Pol’s wedding to Koss in the early episode “Home” was a cheap attempt to add in some contrived relationship conflict, and I was glad to see this subplot wrapped up midway through the season.  We also get a bit of backstory on some others like Mayweather and Reed, but Hoshi, whose fairly useless character should have been written out years ago, remained sadly on the periphery for the entire season once again.

Enterprise Mirror Universe

Despite their lofty ambitions, the "Mirror Universe" episodes didn't quite live up to their potential.

Much has been said about the lauded two-part “Mirror” episodes by other Trek commentators, but I found them to be distracting and rather pointless, mostly due to an entire lack of resolution.  While I understand that these two were never supposed to connect with the regular universe, and existed simply to give us a glimpse into the mirror universe for a little while, the rise of Empress Hoshi at the end of part 2 was a cheap way to end them.  It’s as if the writers had no intention of providing any sort of resolution for the myriad conflicts they had developed, and rather than even attempt any sort of resolution or denouement, just threw up their hands and called it quits so they could get on with the ship’s adventures in the regular universe.  Not cool, Mr. Sussman.

The final episode of the series did a fairly decent job of bringing things to a close, but it was more of a love letter to The Next Generation than a good conclusion to Enterprise.  But for a series that had consistently met average expectations for four years, I suppose it was about all I could have asked for.  In the end I would have liked to see the series and characters in the hands of a more capable writing crew, but at least it went out on a fairly good note overall.  Season 4 was the best of the bunch, even though the show still felt like the kid brother to its TOS, TNG, and DS9 brethren.  But even so, it was a decent run while it lasted.

And who knows?  With the popularity of the new Star Trek movie, we might not have seen the last of Star Trek on television…

Rating:[Rating:4/5]

Desperado

DesperadoAfter cutting his cinematic teeth with the low-budget film El Mariachi, director Robert Rodriguez gained some clout and influence to complete the next chapter in his series about the mysterious Mariachi–the musician with a mysterious past who exacts vengeance with weapons stored in a guitar case.  For the follow-up story he was able to hire some A-level acting talent including Steve Buscemi, Quentin Tarantino, and even Cheech Marin, while also introducing American audiences to famous latin actors like Joaquim de Almeida, Salma Hayek, and yes, Antonio Banderas (who has hardly done any Spanish films since).  Along with the higher caliber of acting, Desperado boasts other improvements like insane gunfights, big explosions, and, in some parts, some exceptional cinematography.  But is it a better film than El Mariachi?  That’s a tough one to answer.

El Mariachi introduced us to the guitar player who lost everything, including the woman he loved, at the hands of a brutal Mexican druglord.  It was a gripping tale, if poorly acted and haphazardly edited.  Desperado is simply a tale of revenge, with the Mariachi out for blood for pretty much the duration of the film.  Having already hit rock bottom, he is now out to get the people who shot his would-be girlfriend at the end of the last movie.  But to tell the story this time around, Rodriguez uses some tricks from the first movie including a case of mistaken identity, a very similar love story, and a video game-like body count on the way to the final showdown with the drug lord at the end of the movie.  While Banderas does an exceptional job at playing the vengeful but vulnerable Mariachi, his character doesn’t show the depth of his counterpart from the first movie.  He is conflicted about his mission to kill, but with so many repeated elements from the first movie, his character doesn’t have the same weight as the original.

Desperado Antonio Banderas

The Mariachi...a Mexican Dirty Harry?

Even though the production values are ramped up significantly in Desperado, I think it’s also one of the films downfalls too.  Rodriguez stages an intensely frantic gunfight near the beginning of the movie, but the violence is so over-the-top that it almost turns into a cartoon.  The Mariachi, having attended the Jack Bauer School of Bullet Dodging (i.e. just standing there), in well-nigh invulnerable while being shot at with all manner of weaponry from dozens of bar patrons.  Not only does he escape without a scratch, he at one point shoots his handguns while flicking his wrists at right angles.  It’s stylish, I guess, but comes across as silly more than anything.  The same goes for other action scenes in this movie:  stylish but cliché or devoid of much substance.  There’s even a wow-I-didn’t-see-that-coming scene where the Mariachi and his new squeeze Carolina (Salma Hayek) walk away from an explosion.  In fact, the entire ending shootout becomes so ridiculous that it actually undermines any semblance of seriousness that Rodriguez might have created throughout the rest of the film.  The Mariachis friends show up to help him battle another legion of henchmen, only these guys have guitar cases with fully automatic rifles and rocket launchers inside (and to reload? Just give the case a quick jolt upwards by the handle!).

In many ways, Desperado is kind of like the Special Editions of Star Wars:  the originals were fine without all the excess CGI glommed on, and here it’s as if Rodriguez is so eager to show off his new bag of cinematic tricks that he forgets to craft a truly compelling story-driven narrative.  It’s not that the movie isn’t a good action movie, it’s just that’s kind of all it is:  just another action movie.

Rating:[Rating:3/5]