Iron Man 3

IronMan3PosterIron Man 3 is the kind of crowd-pleasing adventure picture that has no business being so good.  After a sensational first installment from Director Jon Favreau that surprised audiences with its quick-wit and towering performance from leading actor Robert Downey Jr., the minor pitfall of Favreau’s uneventful Iron Man 2 was only salvaged by the contagious antics of Downey who embodies Tony Stark so well.  Then last summer’s The Avengers swept up audiences around the globe and expanded Stark’s world across an entire Marvel universe of other movies.  The result was an overpraised but undeniably fun success. Be sure to see/brush up on all three previous outings.

Iron Man 3 strikes only a year later with a new director and co-writer Shane Black whose previous writing credits include Lethal Weapon and Last Action Hero, and he commandeers a final product that rivals the sheer entertainment value of the first Iron Man film.  As long you don’t see it in its flat 3D format of course.

This is Tony Stark’s journey, not Iron Man’s.  Downey narrates the film’s opening moments and a few other segments of the picture.  His life has certainly changed since the world was exposed to Loki and his invading alien army—and the giant green guy—-and the flying hammer dude—and the other ‘human’ characters that can run around and shoot.  Not to mention wormholes and other dimensions.  Needless to say, Stark has a lot on his mind and he develops crippling anxiety episodes that prevent him from sleep and his ordinary business.  His relationship with Pepper (Gwyneth Paltrow) suffers and he spends his hours of insomnia devoted to developing advanced Iron Man suits.

A new villain enters the scene by the name of the Mandarin (Ben Kingsley), a middle-eastern terrorist threatening the American way of life.  He plants suicide bombers in various U.S. locations, but investigators quickly learn that his destructive pigeons have no formal explosive parts or materials.  Stark’s trusted bodyguard, Happy (Jon Favreau) follows one of the suspected threats only to be found victim to another terrorist attack.  In a rage, Stark invites the terrorist to his front door for a mano-a-mano confrontation.

kingsleyJust when our hero’s former botanist colleague, Maya Hansen (Rebecca Hall) arrives at the Malibu fortress to warn Tony of suspected terrorist involvement from the odd-duck geneticist, Aldrich Killian (Guy Pearce), the Mandarin unleashes a massive attack to wipe out Iron Man for good.  The structure of Stark Industries falls to rubble.  Tony awakens abandoned, homeless, and all but defeated in a snowy Tennessee town.  His only armored suit has run out of juice, he’s been considered dead, and so he seeks refuge in a shed with the aid of starry-eyed boy, Harley (Ty Simpkins).

To stop the Mandarin from his further promised attacks (namely on the U.S. president), Stark investigates a trail of coverups involving an American soldier terrorist who may have been brainwashed by the Mandarin.  The truth about his death may procure the information Stark needs to defeat his most devastating human foe thus far.  Young Harley and Col. Rhodes (Don Cheadle) provide Stark the assistance he most certainly needs to stop the ultimate threat.

What to say about Iron Man 3?  How about: It’s awesome.  Flat-out awesome.  It’s witty.  It’s funny.  It’s action-packed.  It has more memorable moments than I can count.  I enjoyed it even more than The Avengers.  Some won’t.  And that’s fine.  But as a character-driven film with a concrete villain and driving plot, Iron Man 3 is a breath of fresh air.  I’d love to talk about some great sequences and some great moments of dialogue, but why spoil the fun?  Just know, this movie is funny, witty, quotable, and features breathtaking action sequences and the sharpest of digital effects.  It has to because the list of digital effect credits was seemingly endless.

But underneath all of its witty lines and gargantuan fireworks is a resonating story about a great protagonist up against a powerful villain.  Writer-director Shane Black (this guy from the 1987 masterpiece Predator) wisely pushes Stark to the brink and brings his story full-circle.  The film doesn’t have the gravity of a Christopher Nolan superhero picture, but Iron Man 3 is stupendous in its own regard, and a film I would return to much faster than any of those Batman films.  If the audience reaction from the crowd I saw it with was any indication, this trilogy-capper will be a massive hit and entirely well-received by viewers.  I can’t wait to take my wife and see it again.  As for a star rating?  Should I do it?  Should I really do it?  Ah, I’m all in (even if I regret it later).

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Pain and Gain

Pain and Gain Crime doesn’t pay.  Director Michael Bay goes the distance to remind audiences of that necessary lesson because it also gives him the opportunity to glorify and glamorize every ugly facet of it.  Sitting through Pain and Gain, an alleged black comedy that exposes the danger of American greed, I’m left to contend that the writers and actors sought to dig up a fascinatingly dark tale spun so unbelievably from the ground up that 15 percent of it must actually be true.  After all—this is a true story.  I could have used a newspaper clipping of said story or even a mere tweet.  Bay’s punishing drama lasts 130 gruesome minutes.

The story takes place in 1995 where a Miami fitness guru, Daniel Lugo (Mark Wahlberg), a smarmy snake with muscles, slithers his way into a senior position at a gym and manages to triple its membership within a short amount of time.  But the cash isn’t green enough, and after a few interactions with self-made titan sleaze Walter Kershaw (Tony Shalhoub), Daniel decides he can give the jerk what’s coming to him and steal all of his dough.

To do it, Daniel recruits the bronze mammoth and reformed ex-con Paul Doyle (Dwayne Johnson) and the steroid abuser Adrian Doorbal (Anthony Mackie).  Together the odd-trio team attempt a series of failed executions at nabbing Kershaw before finally kidnapping him and then torturing him for three weeks until he signs over all of his finances and possessions to the unorthodox bodybuilders.  The gang seals the deal by killing him, or so they think, and Kershaw escapes near death.  Held captive in a hospital bed, Kershaw’s repelling personality and lack of convincing evidence regarding his abduction cause the police to laugh off his account of events.

Left broke and broken, Kershaw hires a retired private investigator (Ed Harris) to find the three tank-sized clowns that stole everything from him.  It ends up only a matter of time that Daniel and his pals fall victim to the temptations of the wealthy lifestyle and they compromise their plans, setting off a series of idiotic judgments and actions that lead them to further murder and destruction.

pain and gain imagePain and Gain happens to illustrate everything about soulless filmmaking.  Despite decent performances from the cast, the script never allows us to care for anyone of these hulking doofuses because they’re all so vile and violent.  Wahlberg’s character should carry the story in a tragic fashion, but he’s so unlikable in every conceivable manner, as are the other characters who fall victim to his manipulations.  Johnson has the most well-rounded role as the beefy aggressor who has found Christ, only to immediately find the devil in Daniel.  Mackie plays the third hand with little of interest added to his character.

When the characters fail, Bay makes sure we feel the pain.  His music video-style only glamorizes the violence and depravity.  These three men become enforcers of brute punishment, and rather than explore any psychological dimensions of these characters, Bay plays the outrageous blackness of the film for laughs, only they don’t hit as hard as his three leading actors—if ever.  Instead the director lights up the screen with oil, sweat, and sunlight and plays his misogynistic melee tale for all its worth, consistently objectifying women and playing up the volatile chumps and their violent ways as something to be desired.  From the outset, we don’t understand these characters in any possible way, so why spend 130 slow minutes trying to laugh off their bloody antics?  Bay thinks he’s delivered a cautionary tale, but instead his penchant for cinematic destruction provides a herd of antagonist morons doing grotesque things that are meant to look ‘oh so cool’—which reminds me of another one of Bay’s ugly and overlong crap chutes from ten years ago.

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Rise of the Guardians

Rise G posterThe first thing you’ll notice about Rise of the Guardians is that it’s certainly, well, different. We start off with narration by the main character (Chris Pine). “Darkness … that’s the first thing I remember. It was dark and it was cold and I was scared.” Fair enough. But he continues. “Then I saw the Moon. It seemed to chase the dark away, and then I wasn’t scared anymore.” Ooookay. About this time, we see our narrator, his face young, but his hair white, apparently being pulled by an unseen force through the top of a frozen lake, to alight, barefoot, on the snow-covered branch of a tree, apparently unbothered by the cold. He soon wanders into a village, where he realizes no one can see or hear him. He continues: “My name is Jack Frost. How do I know that? The Moon told me so. That’s all he ever told me.”

Ooookay.

We then cut to 300 years later, at the North Pole. How do we know it’s the North Pole? The text on screen tells us so. We cut to the inside of a building, where a pair of booted feet make the ground shake with each step. We see a pair of strong arms, one tattooed “naughty,” the other tattooed “nice,” gripping a chainsaw, as it lays into a hapless block of ice. As a brilliant ice sculpture takes shape, we hear a booming voice: “Still waiting for cookies!”

Yes, it’s him. Chris Cringle, Pier Noel, bringer of joy and lover of children, but he’s nothing like you’ve seen in any other Santa movie. “North,” as he is nicknamed in Guardians (Alec Baldwin), is a regular badass, a mountain of a man that would make Jack Reacher submissive (yeah, I said it). He drives a tricked-out sleigh that would make Shaft jealous, pulled by reindeer that look like they should be ridden by the eight horsemen of the apocalypse. Or maybe Ghost Rider. Or the Headless Horseman. (They totally needed a scene where North pulls the sleigh up in front of the Fortress of Solitude and yells “Hey, Kent! You need to get yourself one of these babies!” And then races off, leaving a green-with-envy Superman in a cloud of dust. Alas, I wasn’t consulted.) Best of all, he carries these two huge scimitars, which he twirls with expertise, and with which he slices and dices the forces of evil!

Dude! Where was this Santa when I was kid??

North looks at his globe, a magical monitor from which he watches over all the children of the world and sees evil power creeping across it. He deduces that the lord of all evil himself, none other than the Boogeyman (Jude Law), is amassing power for an attack on the world’s kids. He calls an emergency meeting of the Guardians, supernatural beings who are given the power and responsibility to protect the wonder and innocence of children everywhere. The team consists of North, the Tooth Fairy (Isla Fisher), the Sandman (no voice) and, of course,

I'm not a kangaroo, mate. I'm a bunny. The EASTER Bunny.

I’m not a kangaroo, mate. I’m a bunny. The EASTER Bunny.

the Easter Bunny, who is also nothing like you’ve seen before. “Bunny” is voiced by Hugh Jackman, and Jackman must have enjoyed the heck out of this roll. He gives free reign to his Australian accent, and kicks his tough-guy persona into overdrive. Fittingly, his animated avatar is six feet tall, master of Thai-Chi and sports thorny tattoos across his keg-sized shoulders. He also wears a quiver across his back, carrying deadly boomerangs and egg bombs, which he’s not afraid to use.

Awesome. Though I have to say, all this makes watching him paint beautiful designs on eggs kind of awkward. Imagine if you caught Tito Ortiz doing needle point. Well, nothing’s perfect.

As you’ve probably figured out, this is a story not unlike The Avengers. The idea is to get a handful of superhumans together and have them fight against a huge army of nameless, faceless bad guys led by one villain who actually speaks. The Boogeyman (aka Pitch Black) even has a back story similar to that of Loki in Avengers (also rather similar to that of Satan in the Bible). He was once a Guardian, but when he demanded all the power and renown for himself, The Man in the Moon dismissed him from the company of the Guardians, and cast him down to the earth, to wander about scaring people. The Man in the Moon fills the roll of God in this story. We never see him directly, but he selects people to be Guardians and directs them in the fight against evil. He watches over the earth. And for a movie about Santa Clause and the Tooth Fairy … it works well enough. Once he knows Pitch is up to something, the Man in the Moon selects Jack Frost to join the ranks of the Guardians, and the battle begins.

If your dentist had Tooth's enthusiasm, you would run out the door in terror.

If your dentist had Tooth’s enthusiasm, you would run out the door in terror.

How does Rise of the Guardians stack up? It definitely takes some risks and I have to give it a nod for that. It’s not likely to become a classic, but it creates a world you can lose yourself in, and takes its characters to a place no one ever has before. It has a few gripping action sequences, and some funny lines. All in all, I liked it, and held on to the DVD to watch it a second time before returning it. Director Peter Ramsey helmed it well, considering that, with what they tried to do conceptually, it could have been an absolute train wreck of a movie, and it was actually pretty good. Plus, it’s safe for kids.

Maybe even a little too safe. There is one major flaw in Guardians, and that is that they do an absolutely abysmal job with the villain. Pitch is represented in every scene as this weird looking guy who mainly hangs out in the shadows and whines about how unfair his life is. They never make him scary. This is especially problematic considering who he is supposed to be. I mean, he’s the  Boogeyman, for Pete’s sake! He’s a Satan. A Dracula. The embodiment of all evil and terror from our basest instincts. The faceless horror that reaches out of every shadow to drag you to Hell. He’s the reason 4-year-olds wake up screaming at 2 a.m., the reason you suddenly start walking faster at night and you don’t know why, the reason grown men still make sure their closets are latched before bed. He needs to scare the audience, but Pitch never becomes the slightest bit threatening. We never see him do anything, except create this army of black horses (Night-mares. Get it?) that the Guardians fight. It’s implied that he’s giving kids nightmares around the world, but we never see any nightmares, or their effects.

Do something scary!

Do something scary!

I understand they were making a PG family film; I’m not asking to see blood and guts. They still could have made him scary. All Ramsey had to do was watch a few Disney movies and take notes. Disney has perfected the art of terrorizing kids and still getting a G rating. Throughout the whole movie, I thought it must be building to something. Pitch was going to change into something horrible and start attacking some kids … no? Well, I’m sure they’ll at least have some decent jump-scares where he pops out of something, maybe his eyes red, his teeth pointy … no? Well maybe he’ll transform for the final battle … nope. Pitch stays the same bland computer sprite for the entire movie and never makes himself a real threat. That, by itself, takes a star and a half off of this movie’s score.

Oh, well, like I said, nothing’s perfect. Guardians is still a wild ride, and well worth watching, if only for being original and good.

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Wreck-it Ralph

Wreck-It poster

The premise of Wreck-It Ralph is a digital-age version of Toy Story (1995). It all takes place in a happy little arcade, strangely free of graffiti, litter and juvenile delinquents. Every night, when the arcade closes down, the characters in the games are free to wander between consoles, socialize and goof around. Only one catch: if you die outside your own game you don’t regenerate. But I’m sure that won’t become an issue.

We are introduced to this world by Wreck-It Ralph himself (John C. Reilly), the miscast, wheel grinding, time-card punching “bad guy” of the game Fix-It Felix, Jr. He explains how, all day, he has to demolish a building with his comically big hands, so the hero, Fix-It Felix (Jack McBrayer), can save the day. After which, Felix is rewarded with a pie on the roof of the building, and the tenants throw Ralph off the roof, into a mud puddle. Ralph shares his frustration at seeing his contribution to the game go unrecognized while Felix is given pies and medals. Ralph is talking to a villain support group, whose members extol the value of being a villain. As Zangief, from Street Fighter II, says “If Zangeif was good, who would crush man’s head like sparrow’s egg between thighs?” They tell him that it’s a villain’s lot in life to get beat over and over, and watch the hero get the glory, and that his life will be happier if he excepts it.

And I just have to make a comment here. Don’t villains usually win in video games? Especially in arcade games, which are designed to keep you pumping quarters in. Realistically, it would be Felix getting thrown into the mud 99% of the time. Oh, well.

Ralph has his inevitable confrontation with the rest of the game’s cast (Nicelanders, they are called), in which Mayor Gene (Raymond Perci) tells Ralph that bad guys don’t get medals, and if Ralph ever won a medal (since he clearly never will) the Nicelanders would let him live at the top of the building in the penthouse. Ralph calls his bluff, and storms off to do just that. Something that’s amusing to watch here, and in certain other scenes, is the choppy, blocky way in which the characters move. It is, of course, intentional, and it does bring out the feel of a 1980s platform game, which is what this is supposed to be, but I’m sure it also saved Disney several tens of thousands of dollars.

Ralph’s quest for a medal leads him to steal the uniform of a space marine from the game Hero’s Duty, a fictitious game that is exactly like 10,000 real shoot’em up, blow’em up, throw-away first-person shooters that you find in arcades all over the world. Ralph’s misadventure in Hero’s Duty is certainly one of the best, possibly the best scene in the movie, and gives rise to a line every parent in the audience will love: “When did video games become so violent and scary??” It also introduces us to Sgt. Tamora Calhoun (Jane Lynch), the model-proportioned, yet tough-as-nails cliché who leads the marine troop. Calhoun’s spittle-throwing PG version of a potty mouth might just be the most entertaining part of the movie, but “It’s not her fault,” because “she’s programmed with the most tragic back story ever.” I won’t tell you what this back story is. Suffice to say, I laughed enough to shed tears when I saw it, because it’s so over the top, and yet just like what you see in video games today. Calhoun is awesome.

Tri-fold

Eventually, Ralph also lands in Sugar Rush, a candy-themed cart racing game. The landscapes in Sugar Rush are beautifully rendered, although, if you’re a salty snacker like me, you might get a little nauseous after a while. Here, Ralph meets Vanellopy Von Schweetz (Sarah Silverman), a game character who wants to join the races, but is ostracized from the racing community because she is a glitch, the oppressed subculture of the video game world. Ralph is blackmailed by Vanellopy into joining her quest to buy or pry her way into a race so she can become part of the game, and the two start to become friends. Their relationship is similar to that of Sully and Boo in Monsters, Inc., except that Vanellopy talks. And boy does she ever. She could have gotten really annoying in the hands of a lesser director, but Rich Moore (who has directed voice acting for The Simpsons and Futurama) toned her down just enough that she’s lovable, if slightly eccentric. Ralph, Vanellopy, Calhoun and Felix eventually find themselves in a battle to save the arcade from a cataclysmic threat, and from one of the most subtle, surprising and effective villains I have seen in a long time. This leads to a lot of great chemistry between the characters, and a weird, yet strangely plausible romance between the pint-sized Felix and the arm-twisting, nose-breaking Calhoun (classic pick-up line: “Look at the high definition in your face! It’s beautiful.) I will say, I thought the ending was just a little too happy. There’s a point where it looks like victory is going to require a terrible sacrifice, and the movie would have been more powerful if it had. But, in typical Disney fashion, they had to have everything work out a little too perfect. Oh, well.

To help the reader fully appreciate the quality of Wreck-it Ralph, I thought it would be worth putting my encounter with it in context. My wife and I had previously driven 250 miles. We did this because, for the first time ever, we were going to leave our 2 1/2 year old daughter in the care of her grandparents overnight so we could spend a romantic evening together. On said evening, we dressed to the hilt and had a romantic dinner at one of the finer restaurants in town, then spent some time strolling around downtown under the lights. Finally, we checked into a hotel and got ready for bed. We had a bottle of champaign in a bucket of ice when we slid into bed. We were snuggling a little bit, when we decided  a movie wouldn’t hurt, so we charged some extra to our room to see Wreck-it Ralph. At the credits, we realized we could back the movie up in 30-second increments, so I spent about 10 minutes repeatedly pushing the button, and the ice in the bucket melted while we passed the champaign back and forth and watched Wreck-it Ralph a second time.

Yeah. It’s that  good.

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ParaNorman

ParaNorman posterThis movie is stupid. Worse than stupid, it is probably the most retched piece of filmth I have seen in a long time (and I have seen some doozies). It offends on all fronts. It’s badly written and badly directed. On top of that, the story is just plain stupid and it insults anyone who knows something about history (admittedly a minority). And finally, it perpetuates certain misconceptions that are very dangerous and damaging.

The movie opens with Norman sitting on the floor, watching a movie, while he talks to his grandma. Then his father enters the room and tells him to take out the garbage. Norman walks into the kitchen, and we meet his parents and teenage sister, Courtney. We immediately notice one thing: everyone in this family is butt-ugly. Both the mother, Sandra, and Courtney have hips in different time zones, Perry’s (the dad) gut fills up the room, and all their faces appear to have some deformity. Norman tells Perry that Grandma is requesting he turn up the heat, and we get the big surprise: Grandma is dead. Norman has the ability to see and talk to ghosts. (Why does a ghost

The ghost of Norman's mother, who's head was tragically crushed ... what? She's one of the living characters? Yikes.

The ghost of Norman’s mother, who’s head was tragically crushed … what? She’s one of the living characters? Yikes.

need the heat turned up?) So of course, his family encourages him to mourn the loss of his grandma in his own way, and gently directs him to some more constructive occupation of his time. No, I’m kidding. They’re total dicks to him and call him a freak.

As the movie goes on we see that everyone in town (Blythe Hollow, apparently someplace in Massachusetts) is the same way. There’s not a single attractive OR likable character in this whole movie. To be sure, Hollywood deserves criticism for being obsessed with appearance and filling its movies with impossibly beautiful people, but this movie goes to the opposite extreme. If they didn’t care how their movie looked, why didn’t they make it live action? Give some much-needed work to all the aspiring actors who don’t meet the usual standards of perfection? Almost every character looks like something I’ve seen dangling from a Q-tip, and has a voice to match. It makes the whole movie downright painful to look at and listen to, even before the dead start crawling out of their graves. Directors Chris Butler and Sam Fell seem to have a particular obsession with women with huge butts. One of the most (sigh) memorable scenes in the movie is of a black, female cop on a motorcycle, using her butt to force a van off the road.

Most of the first act revolves around Norman getting picked on by everyone in the world. We sit through a lot of bad dialogue and toilet humor, all delivered with painful awkwardness. Most of the scenes open with a close-up on the face of some hideous grown-up we are supposed to hate. Norman eventually learns from the ghost of his uncle that he is supposed to use his gift to avert a super-natural catastrophe. A young girl was hanged as a witch in 1712 in Blythe Hollow and at midnight that night, her ghost is going to wake up and reek a terrible vengeance upon the town. What is she going to do? Spread a plague? Set the town on fire? Nope. She’s going to raise the bodies of the six witnesses and judge who convicted her. And then … well, we never really get any explanation of why this is such a big deal. The zombies don’t really do anything but stagger around and moan for the whole movie. It’s about like a Scooby Doo cartoon; it’s all about running from the zombies, but there’s never any indication of what will happen if the zombies catch us. We’re just supposed to run because … they’re scary because … the script says so. Even if we grant that the zombies will perpetrate some standard zombie fare, the mention of which is omitted from a PG movie, we’re talking about seven dilapidated corpses versus the world. What’s the big threat? Sure there might be some casualties, but there’s not a single character in this movie I’d lament being rid of.

scooby doo

If you squint your eyes, you literally can’t tell this isn’t Scooby Doo.

And in fact, when Norman is finally cornered by the zombies, they don’t try to eat him but rather speak to him, asking him to read from a certain book, which will effectively send them back to the grave. This is supposed to be a big moment where we realize the zombies, now repentant for killing the girl, aren’t dangerous, after which Norman comes to their defense and berates a torch-bearing mob for being fearful and reactionary. But if the zombies are good guys, how do they serve the witch’s purpose of revenge?

As for the witch, a word needs to be said about the portrayals in popular culture of Puritan life and thought, and of so-called “witch hunts” (unlike a lot of mainstream movies that exploit the stereotype, this one actually accuses the Puritans by name). Unfortunately I don’t have the time or the space here to give a full treatment of Puritan history. It will have to suffice to say that, unless you have done serious independent research on the subject, you should forget everything you think you know about the Puritans, as they are probably the most unfairly maligned group of people in history. They possessed a truly rare understanding of the world and of human nature that allowed those that came to this continent to create stable and sustainable societies with very few resources. They were passionate about education and were one of the first groups to require by law that all children be literate. They eventually founded a number of the most venerated colleges in America, including Harvard. Alexis de Tocqueville would later write that Puritanism was the very thing that provided a firm foundation for democracy.

I bring this up because popular culture, when it mentions the Puritans, always tries to get us to laugh at them as superstitious nincompoops, and hate them as religious nuts whose zeal gave way to atrocities, the symbol of which in movies is usually an exaggerated version of the infamous Salem Witch Trials. But here’s the thing: in popular entertainment, they are always real witches. How many movies try to get us to believe that witches are real, and can do so many cool (if terrible) things? Movies like Sleepy Hollow, The Blair Witch Project, or this one always want us to scoff at the simple mindedness of colonial peasants, but their witches always turn out to be real witches, whose powers are indeed a great danger to everyone around them. In which case, why shouldn’t they be outlawed and eliminated?

The reaction of the audience, upon realizing they paid to watch ParaNorman.

The reaction of the audience, upon realizing they paid to watch ParaNorman.

Anyway, we get a cheesy climax, where Norman confronts the witch and she turns the landscape into a really blasé field of yellow smoke and floating islands that was probably easy and cheep to animate. He’s able to get her to stop by, I don’t know, being nice to her or something. The various dead characters all go back to their graves and the living get various trite comeuppances, good and bad, according to their sympatheticness.

I tried to find something good to say about this movie, I really did. I suppose the animation is okay, especially considering that they did it with models. In this age of computers, that deserves a nod just for being there. I think I did laugh at a line once or twice, maybe three times. But I couldn’t tell you now what the funny lines were, because the memory is buried under two hours of agony and regret of my wasted time and money (I only paid $1.28, but the movie sucked so much I’m still depressed about it). At least I can spare you from repeating my mistake. You owe me one.

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Argo

Ben Affleck’s pro-America thriller Argo has a little bit of something for everyone.  If you’re interested in a little-known piece of 30-year-old history.  If your curiosity is roused by the nooks and crannies of the Hollywood studio system.  If you want laughs.  If you crave suspense.   If you want to see good actors invest in a smart script, look no further.

Do you know anything about the 1979 Iranian Revolution in which an angry mob of the nation’s protestors stormed the neighboring U.S. Embassy for a takeover?  Did you also know that six American Embassy employees escaped the takeover and took refuge in a local residence owned by Canada-born immigrant?  How about a covert plan to send in a CIA agent to rescue them under the guise of a Canadian movie producer shooting a major science-fiction picture in an exotic locale?  I knew none of this.

Ben Affleck plays the all-brains CIA agent, Tony Mendez whose ridiculous plan is ‘the best bad idea’ the government has to extract the six hostages—men and women expected to absorb fake Canadian identities and pose as a film crew in order to fly out of Iran alive.  If they raise any suspicion about their covers, they will likely be executed.

Sounds grim?  Don’t take Affleck for granted.  In hatching the scheme, Affleck and his writers of the film have plenty of commentary to swath over Hollywood studio system of decades-past.  Alan Arkin and John Goodman deliver huge laughs as film industry veterans sculpting the ultimate cover for Mendez, and they have a ball doing so.

Affleck, whose talent has surged in the last five years, has proven that his abilities extend beyond Boston-set crime thrillers.  With Argo, he proves immensely capable both in front and behind the camera.  His character Mendez wrestles with the life-and-death demands of his job as six lives depend on his scheme.  Meanwhile, his family suffers from his absence at home.  But just when you think Affleck is all deep-rooted drama, he drops huge laughs in by the barrel, taking shots at the film industry and the occasionally stupefied CIA.

I see major award attention headed Argo‘s way—not because it’s an Oscar-bait film—but because it’s actually a very good film that audiences will eat up due to the fact that it is suspenseful, funny, well-made, and even educational.

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Trouble with the Curve

Clint Eastwood is a man who has earned the right to do what he wants. Having starred in movies like Dirty Harry, A Fistful of Dollars, and The Good, The Bad, and the Ugly, his acting career in Hollywood spans more than 50 years and is replete with more iconic characters than most actors could ever hope to play.  He has also directed more than 30 feature films as well as several episodes of TV shows, and despite his recent oddball speech at the Republican National Convention he commands respect among his peers like virtually no one else.  After 2008′s Gran Torino Eastwood decided to trade his acting chops for a director’s chair, making movies like Invictus and J Edgar.  But recently, because Clint Eastwood does what Clint Eastwood wants, he took another turn in front of the camera for the baseball movie Trouble with the Curve. While the film is certainly not going to win awards for originality it is an enjoyable and well-told tale of family, friendship, and what happens when time simply passes one by.

Eastwood plays Gus Lobel, a scout for the Atlanta Braves who knows baseball backwards and forwards but couldn’t fix a broken relationship if he had instructions that were written in crayon. The ever-charming Amy Adams is daughter Mickey (named after the great Yankees switch hitter) is a workaholic lawyer (is there any other kind in Hollywood movies?) who can’t find time in her life for anything resembling a relationship, thus her interactions with dear ol’ dad are relegated to the occasional dinner at a local pub while checking text messages on her blackberry.  Gus is so old that his ancient art of baseball scouting has been all but replaced by soulless computers, and has long since given up trying to have a real relationship with Mickey. And then there’s Johnny (Justin Tiberlake, basically playing himself), the plucky upstart scout from the Red Sox who follows Gus around as they scour high school games for up-and-coming talent. Ticking off other boxes on the character checklist are Pete Klein (John Goodman), Gus’s old friend who has been with him in the baseball business through thick and thin, and Philip Sanderson (Matthew Lillard), the young upstart Braves scout  who finds players based on spreadsheet data, not gut instinct.  Gus mouns the fact that the great game of baseball has changed, and young punks like Sanderson only see numbers and not real players.  Mickey is this close to making partner at her law firm, but might lose it all thanks to a conniving coworker who also wants the open spot. And Johnny just wants to be the best gosh-darned baseball scout he can be, and maybe score a date with Mickey while he’s at it.

So what’s Clint Eastwood doing in a by-the-numbers dramadey like this? Who cares! Trouble with the Curve is as predictable as they come, but Eastwood’s grizzled old man is second to none–particulary when paired with Adams’ pitch-perfect sweetness.  We’re not so much watching a movie as we are enjoying some solid performances from a few great actors. It’s fun to watch because Eastwood is so pitch-perfect for his role–who else could get a theater full of people to laugh with a line like “Get out of here before I have a heart attack trying to kill you!” as he threatens a bar patron who won’t take no for an answer after striking out with Mickey.  Adams does her best to portray a stressed-out lawyer trying to reconnect with her dad, but she’s not fooling anyone: this is the same girl sang her way into audience hearts as the gleefully innocent Gisele in Disney’s gem Enchanted.  Timberlake…well, no one is ever going to watch him in a movie for his acting chops but he’s clearly enjoying the role and having fun playing the third wheel to Gus and Mickey.  There’s no surprises here, and no cheap deaths for the sake of baiting the Academy.  What you expect is what you get, and when you want two hours of solid if not-exactly-groundbreaking entertainment, you could do a lot worse than this movie.

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Brave

This movie rocks. Everything about it. The story, the colorful characters, the laughs, the scares, the gorgeous scenery rendered in flawless GGI, and the haunting Celtic soundtrack that wafts through the theater as you sit transfixed. Pixar has done it again, serving up a feast for the eyes and ears, without sacrificing a good story, thought provoking messages, and something for every age, gender and background to relate to.

At the start, we meet Merida (Kelly McDonald), princess of a Scottish kingdom, and Daughter of King Fergus (Billy Connolly) and Queen Elinor (Emma Thompson). Elinor works overtime, trying to teach Merida to be a princess, which generally involves being lady-like. Merida loves to ride horses, shoot arrows and climb mountains, much to her mother’s chagrin, and father’s chuckling pleasure. The best scene in the movie is an early one in which Merida, and her horse, Angus, gallop through a shimmering emerald forest, Merida firing arrows into passing targets while Gaelic siren Julie Fowlis weaves a haunting yarn over fiddles and Celtic flutes. I’d probably buy the DVD just for that scene.

For awhile, it looks like Brave might turn out to be a microwaved version of Aladdin. Merida is horrified when she learns that her mother has invited three other kingdoms to submit contestants for her hand in marriage, and three princes are coming to compete for her in the Highland Games. A series of arguments follows, in which Merida doesn’t want to get married, least of all to someone she’s never met, and her mother tries to remind her of her duty to the kingdom and the importance of stable government. The big day arrives, and the three princes fire arrows at targets to determine who will win her hand. Suddenly, in what initially appears to be the ultimate cliche, a cloaked figure approaches the archery range. Merida throws off the cloak (big surprise, right?) and declares, “I’ll be shooting for my own hand!” As her mother protests, she fires arrows dead center into each target, winning the competition.

Of course, for your average modern fairy tale, this would probably be the climactic scene. Our strong, free spirited heroine throws off the shackles of patriarchal oppression, beats the men at their own game (using weapons, of course), and establishes herself as an independent woman, or at least chooses her own man. It would have been easy, and politically safe, to throw something like that together, but of course, easy doesn’t cut it for Pixar. We still have a lot of movie to go and, while Merida doesn’t exactly end up as a tamed shrew, she soon realizes she has a lot to learn about life in medieval Scotland, not the least of which is putting family and country above her own desires.

Pixar’s talent for story telling especially comes through in the fact that this story relies for its context on a back-story from eons past. This back-story is mentioned only in two very short, and rather washed-out flashbacks, but it still makes perfect sense (within the context of the movie, that is). Using the art of brief, visual story telling Pixar wove the two stories seamlessly together.

That’s probably as much as I should say. Pixar wisely left some major plot points out of the trailers, and it’s better for you to be surprised. It’s no fun reviewing great movies; I can’t say much or I’ll ruin it. I should note that the main reason I’m not giving Brave five stars is that I’ve only watched it once. But I intend to remedy that when it’s out on DVD.

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